Category: Game Design

Save Points Suck

One of my pet hates in video games is Save Points. It doesn’t matter if I’m playing a shooter, a platformer or an RPG I want to be save pretty much anywhere anywhere. But despite a few honourable exceptions save points are still found across all game genres. Why is this? To understand the save […]

Colour In Games

Colour is an important part of modern video games. It’s not just there for decoration it serves numerous practical purposes: it can distinguish between safe and dangerous areas, show scoring opportunities, highlight significant details and much more. Colour is simple and important – but a lot of games get it wrong. According to statistics, around […]